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Super Fruit Punch!!

2026

A fruit-themed 3D platform fighter built in Unreal Engine 5.

Overview

I’m controlling both characters here with two controllers hence why I’m so bad at my own game 🫠
Role
Solo Developer
Team
Solo
Context
Master of Digital Media, Centre for Digital Media
Duration
March 2026 - April 2026
Engine & Tools
Unreal Engine 5.7, Blueprints, Enhanced Input
Status
Playable prototype

The Goal

Super Fruit Punch!! was built as part of a course on game engine technologies. I built the game in order to familiarize myself with the nuances of Unreal, having primarily developed in Unity in the past. The game features fruit characters ported from a Unity Asset Store pack in a Super Smash Bros. inspired combat system. It’s fruit punching each other, what more is there to say? ;-)